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Build the Game You Wish Existed: Designing Lessons as Games

TRD26ND314196

Design classroom-ready games on a budget, align them to standards, and get unit plans for student game design—plus a free Drive folder with all materials.

Ready to bring game design into your classroom? In this session, a 14-year educator shares how to design small, engaging games aligned to academic standards—without blowing your budget. Learn practical strategies for turning learning objectives into game mechanics, printing materials affordably, and structuring lessons where the game is the instruction. You’ll also explore complete unit plans that guide students through designing their own academic games, building critical thinking, creativity, and systems design skills. Attendees will leave with access to a Google Drive packed with templates, examples, and ready-to-use resources.
  • Event Type TRD - Trade Day Events
  • Game System
  • Rules Edition
  • Day Wednesday
  • Start Time 3:00 PM
  • End Time 4:00 PM
  • Duration 1 hours
  • Location JW
  • Room 206.0
  • Table
  • Age Required Everyone (6+)
  • Experience Required None (You've never played before - rules will be taught)
  • Min Players 2
  • Max Players 75
  • Cost Free
  • Tickets Available 75
  • GM / Organizer Garret Schneider
  • Group Noblesville West Middle School
  • Tournament No
  • Round 1 of 1
  • Materials Required No
  • Materials Details
  • Website
  • Email numberpunk@gmail.com
  • Special Category none
  • Last Modified